telepathy-idle 0.1.6 (2010-02-19) ================================= The “No. Some of it's Cointreau.” release. Dependencies: * telepathy-glib 0.8.0 Enhancements: * Implement IDLE_LOGFILE to divert output to a file. (cassidy) * Implement Debug interface. (cassidy) Fixes: * Add username parameter to the manager file. (cassidy) * Fix some memory leaks. (jonner) * Add ourself to remote-pending when creating a room channel. (fd.o #25039, cassidy) * Flag password parameter as secret (fd.o #24559, smcv) telepathy-idle 0.1.5 (2009-09-14) ================================= Enhancements: * Use automake 1.11's silent build option. Use --enable-silent-rules to enable it. (wjt) * Implement Destroyable for IM channels. (wjt) * Implement o.fd.Tp.Connection.Interface.Requests. (jonner & wjt) * Allow parting MUCs with RemoveMembers. (wjt) Fixes: * fd.o #22291: Define _GNU_SOURCE not __USE_GNU to get strnlen(3), which was causing a build failure on openSUSE, which has a glibc from the future. (Vincent Untz) * fd.o #22958: Don't explicitly return void in void functions as Sun's C compiler doesn't support this. (Elaine Xiong) telepathy-idle 0.1.4 (2009-05-28) ================================= The "Caberdrone" release. Enhancements: * Added a connection parameter for "username" (fd.o #16499). * Removed the default quit message advertising Idle (fd.o #20916). Fixes: * Parses nicknames in incoming messages more liberally, to allow nicknames like "-bip" which are illegal but appear in the wild. * Uniquify connections' object paths to permit two connections to the same server with the same username (fd.o #17430). telepathy-idle 0.1.3 (2009-02-17) ================================= Dependencies: * telepathy-glib 0.7.15 Enhancements: * Added automated test infrastructure Fixes: * Fixed a bunch of memory leaks reported by valgrind * handle buggy servers that don't quit properly * Fix parsing error that resulting in not receiving any messages that started with a leading space (Bug #17390) * Handle user renames in room channels properly * Validate nicknames properly when attempting to create a new connection * Fix bug where data was lost due to improper splitting of long messages (Bug #17392) * Don't split utf-8 codepoints in half when splitting long messages (Bug #13532) * Fix bug where a user named 'foo' that was a member of a channel of the same name ('#foo') would have private messages delivered to both the private chat and the group chat (Bug #19766) * Fix some infinite loop failures when connections fail * Fixed various warnings